AI Insights · Timothy · April 2023
Top 5 Racing Games on Android in Finland Q1 2023
Explore the performance trends of the top 5 racing games on the Android platform in Finland during the first quarter of 2023, including weekly downloads, revenue, and active users.
During the first quarter of 2023, the top 5 racing games on the Android platform in Finland showcased varied performance trends in terms of weekly downloads, revenue, and active user numbers. Here’s a closer look at how each game fared.
CSR 2 Realistic Drag Racing saw a steady increase in weekly revenue, peaking at around $641 in the final week of February. Weekly downloads experienced a significant dip mid-quarter, dropping to 71 in the week of March 6, before recovering to 104 in the last week of March. Active users fluctuated, starting at 998 in late December and ending at 841 by the end of March.
Mario Kart Tour displayed consistent weekly revenue, averaging between $210 and $398, with a peak of $321 in the week of February 20. The game’s downloads were notably high at the start, with a peak of 685 in early March. Active user numbers were strong, reaching 2.7K in the week of March 6, but dropped to 1.9K by the end of March.
CarX Drift Racing 2 had a stable revenue stream, with weekly earnings ranging between $133 and $276. Weekly downloads stayed relatively steady between 132 and 236 throughout the quarter. Active users showed minor fluctuations, starting at 661 in late December and ending at 561 by the end of March.
Real Racing 3 experienced a peak in weekly revenue of $545 in early January, but saw a decline to as low as $7 in late January. Downloads remained fairly consistent, fluctuating between 161 and 280 weekly. Active users remained strong, peaking at 1.6K in early February and ending at 1.3K by the end of March.
Need for Speed™ No Limits demonstrated varied performance, with a high of $231 in revenue in late December and lower earnings around $77 in late February. Weekly downloads peaked at 1.1K in late January but then dropped to 177 by the end of March. Active user numbers saw a significant rise to 2.8K in late January, but decreased to 1.2K by the end of the quarter.
The data provided by Sensor Tower highlights the dynamic nature of user engagement and revenue trends for these leading racing games. For more detailed insights, visit Sensor Tower.